Guide
Veck.io Map Route Priority
The fastest way to lose consistency is entering every fight through the same exposed line. Good routing gives you easier shots before your aim even matters.
Route 1: safest first look
Your first route should show only one likely enemy angle. The goal is not speed. The goal is seeing the duel before the duel sees you.
Route 2: cover-backed re-entry
After first contact, move to a second angle with nearby cover. This stops you from repeating the same peek and becoming predictable.
Route 3: exit line
Always know the route you will use if the duel goes wrong. Many avoidable deaths come from swinging with no fallback plan.
Checklist before pushing
- Can I isolate one angle first?
- Do I have cover within one movement beat?
- Can I leave without crossing open ground?
Related: See entry-path positioning mistakes for common route errors.